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In UML, a class is represented by a rectangle with 3 parts. From the top to the bottom, these parts are :
Author: SamuelStatus: PublishedQuestion passed 176 times
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Overrided method visibility must be the same or less restrictive than the inherited method.3
Explain the difference between overriding and overloading in OOP.9
Inheritance in OOP.3
What does the following code return ?6
Can a class implements several interfaces ?4
When can you do a+b in OOP ?2
Which modification of the following code WILL NOT make the output be "success" ?